Microsoft is working with Nvidia, AMD, and Intel to improve upscaling support in PC games

Microsoft is working with Nvidia, AMD, and Intel to improve upscaling support in PC games

  • Microsoft has outlined a new Windows API called DirectSR designed to integrate super resolution AI-upscaling features from Nvidia, AMD, and Intel into PC games.
  • DirectSR is described as the "missing link" between games and super resolution technologies that will provide a smoother, more efficient experience scaling across hardware.
  • The API enables multi-vendor super resolution (SR) support through common inputs and outputs, allowing a single code path to activate technologies like Nvidia's DLSS, AMD's FidelityFX Super Resolution, and Intel's XeSS.
  • Developers will be able to support this DirectSR API rather than writing code for each individual upscaling technology.
  • The announcement comes after an Automatic Super Resolution feature was spotted in a Windows 11 test build that promised to use AI to enhance game details and smoothness.
  • It seems this feature will now plug into existing SR technologies like DLSS, FSR and XeSS rather than offer a Windows-level alternative.
  • The new DirectSR API will be available soon via a preview of Microsoft's Agility SDK.
  • Microsoft plans a GDC session on March 21st to provide a sneak peek of how DirectSR can be used.
  • The GDC session will include representatives from Microsoft as well as Nvidia and AMD.
  • The goal is to make super resolution technologies easier for developers to integrate and support across different hardware vendors.